L4DNation

Community => Servers & Adminning => Topic started by: rina on August 06, 2018, 11:08:41 am

Title: Boomer vomit attack distance bug?
Post by: rina on August 06, 2018, 11:08:41 am
Hello everyone, I would like to ask if there are any plugins that can change the attack distance of the boomer vomit. In my server, after adding the plugin to the original game server, the attacker's attack distance is only 1/2 of the road width at the beginning of C2M1. Usually it should be similar to the width of the road.
So I want to know if you have encountered this situation.
My English is not good, I don't know if I have expressed it clearly. I really want to get everyone's help. . .    :-(
Title: Re: Boomer vomit attack distance bug?
Post by: Derpduck on August 06, 2018, 11:25:40 am
Changing the tickrate affects boomer vomit distance, should just be able to load the tickrate fixes plugin to correct it.
Title: Re: Boomer vomit attack distance bug?
Post by: rina on August 07, 2018, 12:01:26 am
Changing the tickrate affects boomer vomit distance, should just be able to load the tickrate fixes plugin to correct it.

oh,thanks,I just started the game and tested it.100tick's vomit attack distance is far more than 30tickļ¼Œbut I did load [11 "Tickrate Fixes" (1.0) by Sir, Griffin] plugin, maybe he didn't work? I don't know how to make it work. . .

(https://steamuserimages-a.akamaihd.net/ugc/948457519492361288/0D6AD925DF90082B2118426130CD260C9AAED1E3/)

In 40tick...
(https://steamuserimages-a.akamaihd.net/ugc/948457519492363312/DF2E80B89C69D3F874FDFE2F69047E9293813690/)

In 100tick....
(https://steamuserimages-a.akamaihd.net/ugc/948457519492363446/444CB1E7E8E931AAFBCA91232835F77621D3B96C/)
Title: Re: Boomer vomit attack distance bug?
Post by: Sir on August 07, 2018, 02:48:43 am
You never specified what plugin you added when this started happening.
Derpduck assumed it was the Tickrate Enabler, but this would increase the boomer's vomit range, not decrease it (as seen in your tests)

Tickrate Fixes does not address the Boomer Vomit Range, it focuses on 3 other issues caused by the Tickrate Enabler (Pistol firing speed, Door open/close speed, Gravity issues)