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Topics - aopk

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Confogl & Miscellaneous / The Future of Confogl?
« on: August 07, 2016, 03:55:15 am »
Now with the BOT coming to an end, it has been highly speculated that the community will take an all time low of activity. Which begs the question, what does the future hold for the community? Will there be anymore major tournaments? Something I think which should be asked is if there really is any need for a new config coming into 2017 (A new config or community developer/leader may bring about more activity and tournament interest) Realistically when you ask the question of tournaments and activeness it is not necessarily just a case of saying "oh who cares the game is 6 years old blah blah blah", its about keeping confogl/competitive fresh and interesting because obviously after such a long and enduring passion for the game many of us don't want to quit because we simply do not enjoy the barebones 'shooter' aspect of CS:GO and neither do we enjoy the confusing, third person aspect of League and DOTA. So in the end its not about bringing more players into the community because that is simply down to things out of our control, instead it is about keeping confogl and all aspects of it exciting and playable- Which is something we need to address (or not if you really don't care).

I have little SourcePawn knowledge so I am only one to speculate certain changes to do this, I think the christmas light easter egg that was in promod was a step in the right direction (while obviously only being situational but you get the drift) Keeping confogl fresh also doesn't mean making the configs like dlr, it simply means that the configs should represent the most fair and reasonable aspects of L4D versus but also be fun, skillful and always giving players that feeling of "wow I did xxxxx that was cool"

In terms of tournaments I also have no idea because I've never organized one but I've always hoped that someone would try and reach out to some big/small companies for sponsorship. Plus Watchl4d really put down a great platform to bring about that broadcasted, 'global' sense to the community much like other competitive games which get streamed regularly. I would love to see an all round integration between the forums and a streaming platform, possibly going even further to include front page news articles, analysis etc. There definitely is a certain stigma behind tournaments which really holds back the community- Players should be encouraged to organize tournaments and start teams instead of being told that they aren't 'respected' enough or whatever.

Servers- This topic is eternally revolving around one fact, that servers have to be payed for. Much like some delusional communist it would be glorious to see a truly global server network integrated into the aforementioned website system... Obviously paying for probably well over 50-80 servers to create this utopian dream is completely out of the question, perhaps however if many different server owners could be united under the one organization with some incentives (no idea in hell what they would be) it might be achieved. I think an enormous amount of servers are be wasted on the daily, some networks I haven't seen being played on in well over a week at times... If we were to unify the popular networks maybe some platform could be put in place to actually get that extra level of integration. However as mentioned, everything like this obviously costs a lot of time, money and resources to pull off so its almost irrelevant.

Thus concludes my sentiment on the future of the community. Maybe we'll get l4d3 and be done with it, or as many people believe we will be stuck with l4d2 forever. Thus its important to ask what the future has instore for our favorite competitive game.




Thoughts?

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Left 4 Dead 2 / Mouse sensitivity/Peripherals Thread
« on: April 29, 2016, 06:28:11 am »
>title
useful: http://www.mouse-sensitivity.com


My sens/mouse settings:

DPI:                                 400
In-game sensitivity:           2.5
360° rotation:                   16.36 in/ 41.56 cm
Ratio:                               1 inch mouse move = 4.3308 inches crosshair movement

Peripherals:
Mouse:                             SteelSeries rival 300
Mouse pad:                       QCK heavy
Keyboard:                         SteelSeries 6Gv2 Mechanical
Monitor:                           144Hz ASUS VG248QE

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Left 4 Dead 2 / View model switcher?
« on: April 27, 2016, 09:01:26 am »
Looked around for a script which allowed for different veiwmodels for each weapon, didn't find much.


Does anyone know a way to have primary set to veiwmodel 540 and melee set to 50, except still have 'q'/lastinv operational?

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