Author Topic: No Mercy map 4 windows camp spot  (Read 2824 times)

Midi

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No Mercy map 4 windows camp spot
« on: June 06, 2015, 06:08:27 am »
Hi, so I was thinking about blocking survivors from camping on the windows spot on No Mercy map 4 (interior) during tank. This is quite a bit annoying since they are quite hard to get for both tank and SI's. Im thinking of blocking that spot via stripper, i belive "env_player_blocker" should do the job but i have no idea how do you guys figure the correct "origin" , "mins" and "max"?

Jacob

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Re: No Mercy map 4 windows camp spot
« Reply #1 on: June 06, 2015, 02:51:29 pm »
http://www.tabun.nl/tools/exploit_manip/?

Use physics blocker, not player blocker.

Midi

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Re: No Mercy map 4 windows camp spot
« Reply #2 on: June 06, 2015, 03:52:59 pm »
Any idea how to work out dimmensions that i should use?

Jacob

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Re: No Mercy map 4 windows camp spot
« Reply #3 on: June 06, 2015, 03:58:45 pm »
Any idea how to work out dimmensions that i should use?

Create a nodraw brush in hammer and name it something, then get the dimensions from the vdf

Midi

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Re: No Mercy map 4 windows camp spot
« Reply #4 on: June 06, 2015, 05:01:32 pm »
Thanks

NF

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Re: No Mercy map 4 windows camp spot
« Reply #5 on: December 03, 2015, 02:40:04 pm »
I've fixed this for Promod 4.5.  :D

 

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