Poll

What has been your favorite L4D2 Event / Tourney

CEVO #3 2011 - AF1 (double elim)
1 (2.8%)
EFPS Single Elim Events - Dallas, Fever, Shade
2 (5.6%)
Confogl Cup Fosho Double Elim Events - Bowflexin
2 (5.6%)
CyberGamer Double Elim -Puff, Shade
2 (5.6%)
AST Events (Swiss) Toaster, Fig
2 (5.6%)
RBT (Swiss w/ single elim finals bracket) Jacob, Rails
4 (11.1%)
Custom Campaign Tourneys (Swiss w/ single elim finals bracket) - Jacob, Estoopi, Nikeon
15 (41.7%)
EQ Cup - Dragon, Visor, Kim
7 (19.4%)
Witch Party (double elim) - Epi, jacob, canadarox
1 (2.8%)

Total Members Voted: 36

Author Topic: Favorite L4D2 Event  (Read 2363 times)

sinclair

  • *****
  • Banned!
  • Posts: 1858
    • View Profile
Favorite L4D2 Event
« on: August 16, 2014, 08:20:44 am »
Hey guys as we draw near CCT3 and any other possible future events, i thought it might be nice to give some feedback as to how they can improve. In this poll, factor in the format of the tourney (swiss / double / elim) the administration of the tourney / the rules, the map pool and the overall scene of the game (scrims and such).

Let me start, I myself voted for the CCT events. I was actually very skeptical about having custom campaigns in serious event, but i soon came to realize how new maps to scrim and play matches on as opposed to the same old 3 from l4d2 that are played out was actually a very good thing. During both CCT's I admired the administration, the swiss format and of course the fact that scrims were plentiful. Neither CCT event had hegemons but rather a handful of teams that could compete. Whereas it was pretty clear from the start as to who would win in RBT, both CCT events were up in the air. I am sure many international teams liked how the home / away system catered to them. Favroite maps included Arena of the Dead, Carried off, Heaven Can Wait, Detour Ahead. Absolutely hated back to school and swamp mansion had its bugs. BTS was just simply too long for vs. As bad as any given map was though i always enjoyed scrimming and learning new maps with each of my teams.

edit; i see a lot of votes but not many responses, i was hoping ppl would voice their opinions why, and if cct for example, what maps they liked / didnt
« Last Edit: August 16, 2014, 09:04:20 am by heriot »

dec

  • ***
  • Posts: 223
  • NV-DEC
    • View Profile
Re: Favorite L4D2 Event
« Reply #1 on: August 16, 2014, 10:43:09 am »
I also liked the EQ Series hosted by Dragon *hint hint*

High Cookie

  • ***
  • Posts: 236
  • Bearillionaire
    • View Profile
Re: Favorite L4D2 Event
« Reply #2 on: August 16, 2014, 08:14:24 pm »
I like CCT because you actually have to understand the game to know what to do in a map you don't know as well as de_darkcarni2

Favourite maps For now:
Carried Off: Map 2 event with certain tanks is very difficult and I actually like the finale, requires good understanding of sac order.
Haunted Forrest: Once against Map 2 can be a bit much but the double tank in map 3 is amazing and map 1 is pretty solid as well.
Detour Ahead: despite its length it feels better than a lot of the stock maps in terms of its balance and the finale gauntlet is actually really interesting. It's also a high scoring map, which is fun. That train smoke though.

Maps I do not like are pretty much any of the ones that are triple the length of a normal map, included repeated sections (dead series) and clearly made for a story driven campaign experience.



lastly: In an effort to using only maps that offer a balanced competitive experience the CCT3 finale should be on that Minecraft campaign and everyone has to SS to prove they are using the Minecraft skins.  :)

Discovery

  • ***
  • Posts: 248
  • TnF
    • View Profile
Re: Favorite L4D2 Event
« Reply #3 on: August 16, 2014, 09:50:38 pm »
I dont know where the Witch Party tournament lands on one of the options, but man that tourney was fun and sick. Would definitely play again.

estoopi

  • *
  • Posts: 710
    • View Profile
Re: Favorite L4D2 Event
« Reply #4 on: August 17, 2014, 11:45:00 am »
This might seem biased but I like cct simply because teams build new strats, casts have surprising things that no one expected, you see more upsets, and it brings a new skill element to the table: handling new situations on the fly and improvising.  Had to make this short.. I'm on a phone / traveling

sinclair

  • *****
  • Banned!
  • Posts: 1858
    • View Profile
Re: Favorite L4D2 Event
« Reply #5 on: August 18, 2014, 02:23:24 am »
well this poll is not exactly turning out as planned. that being said i'ma make another specifically designed for feedback for the cct

Dragon

  • *
  • Posts: 101
    • View Profile
Re: Favorite L4D2 Event
« Reply #6 on: August 18, 2014, 04:06:41 am »
Putting aside my own personal experiences of hosting cups for a moment, I preferred CCT because it was a massive middle finger to the campaign-specific habits that the community uses a lot, as in Dark Carnival > Parish > Dark Carnival > Hard Rain > Parish > Dark Carnival x 2 > Parish > Swamp Fever once in a decade > Dark Carnival x 5, Parish x 2 > Hard Rain > Dead Center when a tournament has an upcoming match for it > Dark Carnival ad infinitum, etc.

Map knowledge is one of the most basic aspects of gaming and it challenged the teams by resetting the system and having everyone start from scratch at the same level. Fall in Death and Carried Off are my two favourite custom campaigns and a few others are decent, but I'd like to see CCT have more of an impact to encourage the use of more popular custom campaigns (as well as unknown ones which may deserve a shot) which extends beyond the mere 'requirement' of practising for a tournament and actually becoming a staple of the scene as a whole that's welcomed in scrims, pugs and mixes.

As for my own experience of hosting cups, I was always a fan of trying out different things to prevent a boring routine from being established, which is something you learn from trial and error. I favour throwing in stock and custom campaigns to provide something familiar and something that's an extra challenge for the teams.

In one of the earlier cups I hosted well over 2 years ago, I gave teams in the losers bracket the liberty to play whatever campaign they liked; they repaid the favour by turning the losers bracket into the Dark Carnival Cup. Plus, double elimination is a double-edged sword of sorts; it gives extra matches for teams to play and spectators find it more entertaining when both teams are on the bubble, but it also extends the duration of the tournament and some teams lose their motivation knowing that they've been placed in the knock-out half and have an uphill struggle ahead of them, which is why a few teams quit as soon as they lose a match in the winners bracket.

Two more important things to consider are the total number of teams that sign up and the estimated duration of the tournament itself. Ideally, you want a tournament to last up to about 2 months if possible. Anything that goes towards 3 months or longer tends to draw complaints. This becomes increasingly difficult to schedule with the more teams that sign up. The current system of the swiss format for about 6 weeks followed by the finals for the remaining 3 weeks, takes it up to that 2-month period. But if you have something like 40-60+ teams signing up, then you might have to make adjustments for the sake of time. I recall that the fragpipe had over 70 teams signing up and went for a group phase consisting of 16 groups, followed by a double-elimination format. The opening match all the way to the grand final took a little over 3 months.

Oh and of course, international competition is the way to go. Certain members and players will object predictably for whatever reasoning, but for the spectators it's not much fun knowing that a team is considered the favourites primarily because of having the home advantage. This is another reason why CCT is an obvious choice in the poll. Home and away matches have their pros and cons and are not perfect by any means, but implementing it automatically gives a tournament more credibility, especially when prize money is involved AND it appeals to other teams knowing that they're not going to be shafted by being on the wrong end of a strict home advantage, meaning more potential teams signing up.

nutman

  • **
  • Posts: 52
    • View Profile
Re: Favorite L4D2 Event
« Reply #7 on: August 19, 2014, 01:19:26 am »
bring back CG-P  :o

 

A dedicated community website to competitive L4D and L4D2, ran by the community, for the community. L4DNation supports all continents of play and focuses on bringing together the community as a whole to a central hub of information.