Does anyone know how the damage bonus system works for some Asian hard coop servers (e.g.
this) ? Looking for which actions get rewarded (like skeeting a hunter, cutting a smoker's tongue, or leveling a charger) and amount of dmg bonus for each action. Also how quickly it's suppose to wear off.
Figuring asking here would be more convenient than making up some custom values, since it would take more time to test which values need to be nerf'd / buffered.