Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Sir

Pages: [1] 2 3 ... 57
General / Re: Dmg Bonus System
« on: January 10, 2020, 05:14:27 am »
Honestly, I'm sure there's sense in there somewhere but it appears kind of random at first glance.
Besides, being there at the design of your own kind of bonus system allows you to possibly make it more interesting and catch "flaw designs".

General / Re: Sky v.2.7.1
« on: January 10, 2020, 05:12:15 am »
I assume you're referring to the updated Competitive Rework?
If so, then it's currently not configured to work out of the box, but it definitely can.

Confogl & Miscellaneous / Re: Autoload Config
« on: December 05, 2019, 06:02:37 pm »
Just adding "sm_forcematch larrymod" to your server.cfg should work just fine, as it has no effect when a config is already loaded.

Left 4 Dead 2 / Re: GoNext 2019 Tournament!
« on: November 15, 2019, 12:41:18 am »
What are you even talking about? What is that random accusation? Where it even came from?

These sign-ups actually have 0 teams so far and it never happened before this late into registration process (it's been up for weeks).

It's hilarious how wrong you are. I am waiting for an apology.

He's not wrong though, you always make pessimistic comments on tournaments and even the games in it before they even happen.
You just gotta chill buddy, being around as long as you have, you'd think you know by now how it generally goes.
Also, think of it this way, if you put time and effort into setting something up for the community, do you feel it's necessary for someone to point out on your project's page that it's not working out too well? I don't think you'd see any point or value in that comment, I think you'd be well aware what's going on yourself.

I see Adam's team signed up just now which I didn't expect.
Surely Pubstars will be back as they also helped with the map pool, Criss will gladly have another stab at a tournament and it's likely that Johzy will too.
That's already 4 confirmed teams, you'll get plenty of random filler teams from SA (this likely depends on if the rules allow for players banned by SMAC to bypass their ban on other servers, but still) add in a ruskie team or two and you're set.

Left 4 Dead 3 / Re: B4B and L4D3 rumor train
« on: September 27, 2019, 02:04:46 am »
I'm so hyped!

Back 4 Blood will suck and you guys will regret being overhyped for it, perhaps you will finally start to realize that nothing is going to scratch that itch.. Nothing will fill that hole in your soul like L4D has for all this time.

Servers & Adminning / Re: Server limit for throwables
« on: September 27, 2019, 02:02:05 am »
While this is an old thread, confogl_pills_limit, etc are designed to not count in saferooms. Meaning it will set the limits for spawns outside of the saferoom so they do not factor in items that spawn inside the saferoom.

bumping this

I'm also having trouble limiting throwables using both of your methods. I was wondering if you've found a fix for this yet or if anyone has any solutons. Thank you!

What exactly are you trying to achieve?
Try and be as detailed as possible.

Hi, glad to see up to date repo with newest update for admin server, thanks to you and original author.

I'm looking for help, I have a  server from my GSP, how i can enable tickrate 100 ?
On ftp i see the srcds_run but I don't know where put in argument, if wrong server won't start.

Thanks for your help

When renting from a GSP you either have access to a control panel where you can enter the launch parameters, or you have to ask them in a support ticket to change it for you.
So in this case you'd ask them to add +tickrate 100 to the launch parameters.

News / Re: Turtle Rock Studios is Back 4 Blood
« on: March 22, 2019, 04:29:04 am »
Let's just hope it's not another battle royale game with some gimmick. :/

They specifically said it wouldn't be a battle royale or contain a battle royale mode.

Left 4 Dead 2 / Re: RAGE COMICS ARE BACK!
« on: March 16, 2019, 12:01:36 pm »
Too lazy to make shitty meme pics but:

1. Sir bans the competition from the tournament.
2. Sirs team plays 2 home server games in the grand finals.

Ez tourney win.


News / Re: Turtle Rock Studios is Back 4 Blood
« on: March 16, 2019, 11:59:01 am »
Welp, at least it's not with 2K.
Still though, not hyped for something so far in the future, never again.

Left 4 Dead 2 / Re: RAGE COMICS ARE BACK!
« on: October 25, 2018, 11:58:44 am »
Lupe always easily winning here, holy shit

Servers & Adminning / Re: C7m1 Two Tanks
« on: August 08, 2018, 04:42:53 pm »
Like i said before, had this static_tank_map c7m1_docks in server.cfg. Anyway Ive Found a solution. I forgot to add 2 cvars to the server.cfg. Anyway thx for reply.

My apologies, I can't read.

Servers & Adminning / Re: C7m1 Two Tanks
« on: August 08, 2018, 07:15:37 am »
It's because c7m1 (The Sacrifice) has a static tank Spawn, you'll need to tell the plugin that the map has a static spawn and to not create an additional spawn.
This is handled by simply adding "static_tank_map c7m1_docks" to your config (which is a Server Command registered by witch_and_tankifier.smx

Servers & Adminning / Re: Boomer vomit attack distance bug?
« on: August 07, 2018, 02:48:43 am »
You never specified what plugin you added when this started happening.
Derpduck assumed it was the Tickrate Enabler, but this would increase the boomer's vomit range, not decrease it (as seen in your tests)

Tickrate Fixes does not address the Boomer Vomit Range, it focuses on 3 other issues caused by the Tickrate Enabler (Pistol firing speed, Door open/close speed, Gravity issues)

Pages: [1] 2 3 ... 57
A dedicated community website to competitive L4D and L4D2, ran by the community, for the community. L4DNation supports all continents of play and focuses on bringing together the community as a whole to a central hub of information.