L4DNation

L4DNation => General => Topic started by: dustin on January 03, 2020, 02:04:56 pm

Title: Dmg Bonus System
Post by: dustin on January 03, 2020, 02:04:56 pm
Does anyone know how the damage bonus system works for some Asian hard coop servers (e.g. this (https://youtu.be/w-tGQe1Trig)) ? Looking for which actions get rewarded (like skeeting a hunter, cutting a smoker's tongue, or leveling a charger) and amount of dmg bonus for each action. Also how quickly it's suppose to wear off.

Figuring asking here would be more convenient than making up some custom values, since it would take more time to test which values need to be nerf'd / buffered.
Title: Re: Dmg Bonus System
Post by: Sir on January 10, 2020, 05:14:27 am
Honestly, I'm sure there's sense in there somewhere but it appears kind of random at first glance.
Besides, being there at the design of your own kind of bonus system allows you to possibly make it more interesting and catch "flaw designs".