Sounds good, can't wait for Day 1 launch.
Features I look forward to and those I fully expect...
- 8 vs 8 VS as the new standard, no sourcemod needed (4 vs 4 VS now requires sourcemod

)
- A brand new 3rd faction, which ends up being baddies (think Hunters/Governor from TWD, Bikers from Dawn 78, Umbrella from RE)
- Survivors can now call airstrikes
- Survivors can now hotwire vehicles
- Dynamic Pathing is actually a thing, as well as dynamic weather and dynamic saferooms and fake saferooms
- New Boss Infected
- New User Friendly Commands to Control Survivor AI as well as Infected SI
- Melee Weapons now have some form of fatigue or breakable mechanism
- New Health Item
- New Throwable that freezes all SI in place for 30 seconds, sort of like the bile for Common
- Rocket Launcher
- New Flying SI that has only about 20 HP but deals heavy damage
- First DLC will reintroduce the remaining L4D1 survivors
- Survivors can swim
- New Underwater SI
- Day 1 Launch Complaints about SI being OP and maps too hard
- Flash forward 3 years, complaints about Survivors being OP and maps too easy
- Viewmodels are even more garbage than L4D2, but only changed to justify calling them 'new'