Author Topic: Equilibrium Cup #4 (EQC4)  (Read 22843 times)

supra

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Re: Equilibrium Cup #4 (EQC4)
« Reply #15 on: January 19, 2016, 07:31:25 pm »
Why are we still bargaining with known/assumed cheaters for tournaments? Doesn't seem like a fair decision for the rest of the community... There are cheats made specifically for livestreaming in CS:GO, that won't show on stream as well.

Good luck with the tournament?


Dragon

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Re: Equilibrium Cup #4 (EQC4)
« Reply #16 on: January 25, 2016, 06:21:29 pm »
Round 2 is now live and we're visiting more familiar territory: The Parish. One thing to note in case anyone has doubts, the bridge finale is no exception to the rule: it is to be played like all other finales in this tournament.

There are a few important things to point out. First of all, the registration thread has been locked; teams are not allowed to change or update their rosters for the remainder of the tournament. The use of substitutes and/or ringers is fine, but any ringer who has already featured for a different team in the cup, must state to the team captain and the opposing team that they have already played and gain the approval of the opposing team.

Secondly, we admins might not always be able to be present for every match that is played. If that is the case, do not wait for us. Also, any available streamer who wishes to volunteer may also stream your matches, in case you know anyone who has a working stream and doesn't mind being a cameraman/camerawoman.

Thirdly, it is an unfortunate circumstance that we have to place a 1,500-point penalty on Millennium for their match result against Abnormal, because one of their players, JohnnyS (Raiden), was asked for demos of his team's Round 1 match but did not submit them when requested, later claiming that he didn't know he had to record them. Normally, a player forgetting to record demos would not result in such a severe penalty, but this incident is something of an exceptional circumstance which required further discussion between the admins. In discussing further with Visor, it was brought to my attention that Raiden has had a history of being caught cheating, with VAC bans on record and subsequently being banned from several servers. It is because of this combined with his inability to present match demos when requested for whatever the reason may be, that we decided if Raiden is to feature again for Millennium, he will be marked with POV status.

Fourthly, each round announcement, there will be a mention of what was the streamed match of the round. The honours for Round 1 go to the Group A draw between Team France and Team P who provided us with an epic game. Team France, semi-finalists of the previous two EQ Cups, only narrowly defeated by Team NV in the 2nd cup and by Team Ofu in the 3rd cup, had pretty close competition for their very first round of the tournament from Team P, the Finns being grand finalists of CGFB Cup #2 almost 4 years ago. Great play from both teams, I thoroughly recommend checking it out if you haven't already: http://www.twitch.tv/poochiefox/v/37223051

Fifthly, the group standings have been updated to reflect the byes that certain teams in Groups A, C, D and G will receive this week due to the uneven amounts of teams in each of those groups. You might notice that your team has a point for a 'win' even though you may not have won a match yet. This is just to denote that your team has received a bye and it has already been accounted for in the group standings.

And finally, this week is going to be a little bit different for teams in Groups A and G. When you read through the list of draws, you will notice that a few teams have two matches to play this week; this is not unintentional. We have done it this way for two reasons: one, if Groups A and G were to follow the exact same formula as everyone else, the group phase would go on for a total of 5 weeks, leaving the advancing teams in every other group with 2 weeks to wait until playoffs begin. This is why we scrapped No Mercy from the map rotation; only 8 out of the 30 teams in the entire competition would be playing it, while the other teams would have no need to practise on one of the more unpopular campaigns in the game. The only slight downside for 6 certain teams is having to play two matches in the same week but in this case, it's one of the most popular campaigns in play. Teams in Groups A and G should also beware that we are seriously considering repeating this step in Week 3 and subsequently removing another unpopular campaign from the map rotation that won't be played, so that you won't struggle to find practise for a campaign that 22 other teams would have no need to play, and also so that the majority of advancing teams will not have to take a one-week break before playoffs commence.

For teams in Groups A and G, if you only see your team's name once, it's because you have also received a bye this week and thus you only have to play one match this week like all the rest of the teams. For the two teams in Groups C and D who can't see their teams' names, you also receive byes this week. With all the relevant information finally out of the way, I present to you the second round draws:


Team France vs Team Almania
Aniimu vs Team PUBSTAR
Team France vs Aniimu
Team Almania vs Team P

Helheim vs Team Vatican`
Team Spas vs Boy Scouts

Royal Flush vs Rekt by

Abnormal vs Minerva

Team ECLIP5E vs Team Paragon
Better Pizza vs Ducatell Boyz

Team Tableflip vs Babadook
Urine Danger vs Team Status Quo

Team Luz vs [N]exus
Team "ey b0ss?" vs Team Relentless
Team Luz vs MTC
[N]exus vs "ey b0ss?"

Salmon Catchers vs The Miracles



You have from now until the 1st February 00:00 PST (Pacific time) to schedule your matches and confirm the results with mandatory screenshots. This also applies to the 6 teams in Groups A and G who have to play two matches on The Parish. It might seem a little unfair, but would you prefer two matches on The Parish, or one match on The Parish and the other on No Mercy? The discussion thread for scheduling matches and posting screenshots of final scores can be found here: http://steamcommunity.com/groups/ne4d/discussions/0/451851477885475008/

Good luck to all of you!
« Last Edit: January 26, 2016, 11:46:32 am by Dragon »

atomicsheep

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Re: Equilibrium Cup #4 (EQC4)
« Reply #17 on: January 26, 2016, 02:33:14 pm »
Where are all the results and VOD's being displayed?
You can't beat an egg.........NO WAIT!

koz

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Re: Equilibrium Cup #4 (EQC4)
« Reply #18 on: January 26, 2016, 03:31:50 pm »
After being part of this community for many years no one has been more of an ignorant and pretentious fool than Sir. One time he banned me for breaking the rules... what a fucking joke.

atomicsheep

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You can't beat an egg.........NO WAIT!

iamSun

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Re: Equilibrium Cup #4 (EQC4)
« Reply #20 on: January 30, 2016, 04:02:09 pm »
How much teams from each group will proceed to the next stage of the tournament?

Visor

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Re: Equilibrium Cup #4 (EQC4)
« Reply #21 on: January 30, 2016, 04:27:30 pm »
Two.

In the future, redirect any questions to the linked Steam group. L4DNation is not an officially "accredited" source for anything related to EQ Cup #4.
$10 says you aren't anywhere near a controlling position of the L4D3 scene in any continent when it happens.

Thing is he does what he wants, cause his able to and we are letting him do that. He abuses hes place and power in this community and people like me get banned for no reason. Only thing visor wants is more and more control so he can do what ever he wants.

Dragon

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Re: Equilibrium Cup #4 (EQC4)
« Reply #22 on: February 08, 2016, 04:03:48 pm »
EQ CUP #4 Round 4 - Detour Ahead

Well done to the 16 teams who have made it to the halfway point of the tournament. The honours for the Dead Air match of the week go to Babadook vs Urine Danger in Group F, where even though both teams did not have the same number of wins as each other heading into the game, their average scores were close enough that either of them could have sent the other home early; Urine Danger needed to beat Babadook with at least a 114-point margin to attain such a result. Some familiar names from past and present competing and a very close game throughout with great Tank and SI play. You can watch the VOD here: https://www.youtube.com/watch?v=maZDbDbobvw

Before you see the draws for Round 4 and the cup tree for the single-elimination knockout phase, know that there is a system for the teams you've been paired against. The teams who won their groups are drawn against teams who finished 2nd which is basic and to expected, however, it is your average scores that have determined which team you face exactly. In a sense, the group phase was a way of generating a more 'fresh' seeding for the final 16. Although some might fear that group winners vs group runnners-up might be a tad processional, this week is the best time to test everyone's sense of map knowledge. It's custom campaign time which can only mean that this week's action will be taking place on Detour Ahead and if you don't already have it downloaded, then please do so now via this link: http://www.gamemaps.com/details/2445

One more thing to note is that as we venture into the playoffs where international competition will officially take place, I will write brief summaries of which server locations are to be used for each draw and explain why those choices were made. Note that these summaries are written purely on the basis of making the scheduling of international matches as simple as possible; it does not take into account factors such as any team's strongest starting four or if just one player has much lower/higher ping than everyone else.

If there is a suitable option available for playing just one neutral match, we will always advise that over playing two matches home and away. Unless there is no neutral option to avoid the scenario, we would rather not see repeats of home/away games with 250+ ms for both away teams. For teams with more geographically diverse rosters which might determine whether the match is neutral or home/away, we will posit recommendations based on those circumstances as it's your choice who your starting four will be, but bear in mind that if you do play home/away, it's a rule to field the same roster for both games. Even if a substitution is made out of necessity, the team will incur a variable points penalty should the substitute/ringer's latency be lower than that of the original player's latency. We're trying to keep playing conditions as even as possible and to avoid the sort of mind-numbing drama that has occurred in the past when teams didn't heed similar advice on such matters.

And still on the subject of even playing conditions, there's also the potential matter of keeping boss (tank and witch) spawns even for both home/away games. We will NOT enforce spawns or make it mandatory to keep them the same for both games. However, we heavily recommend that if you're able to have a server admin present for your second game, that they use the following commands to equalise the spawns as they appeared in the first game:

!set_tank 0.35
!set_witch 0.69


When a server admin is doing this, it's important that they use decimal places when inputting the values otherwise they'll be incorrect. In the above example, the tank will be made to spawn at 35% and the witch at 69%. If you're interested in keeping the boss spawns even (and you should be because one game could have a difficult fight for a tank while the other could have one that's more likely to wipe), the best thing to do is SAVE the second game for a match where you know there will be a server admin present to help set the boss spawns.

With no turning back now, here are the first knockout draws:

Team ECLIP5E vs The Miracles (NA vs AUS/NZ) Home/Away - This has to be home/away because there is no available neutral server in the middle of the Pacific, unfortunately. To complicate matters further, Australian/NZ internet is so poor that the ping disparity becomes much greater for The Miracles the further east they go, in proportion to NA teams connecting further west. Playing on an Australian server is a given, but the exact choice of NA server location is dependent on who Team ECLIP5E elect to have for their starting four in this draw.

[N]exus vs Team Tableflip (SA vs NA) Neutral - Home/away (if possible) might still cause quite a ping disparity so for the sake of keeping the match itself and the scheduling as simple as possible, we heavily advise just one match on a New York server; South American players get better ping connecting to NY and the majority of Team Tableflip hail from the West Coast.

Salmon Catchers vs Team France (AUS/NZ vs EU) Neutral - Forget about home/away because that really is NOT an option here, the pings of both teams will be in the region of around 350 at the minimum on their respective away servers, probably somewhere closer to 400 ms latency for Salmon Catchers on an EU server such is the quality of Australian internet! A Los Angeles server should suffice but if there is a Colorado server on 100 tick that evens the pings a tiny bit more, then feel free to use that. But if that's not the case, it has to be an LA server because anything further east will create an even bigger ping disparity in the opposite direction.

Team Almania vs Boy Scouts (EU vs EU) Home - Two European teams; one very simple match to schedule.

Abnormal vs Royal Flush (RUS vs RUS) Home - Two Russian teams paired against each other, there is nothing complicated about this draw; resume standard service as in the domestic group phase.

Babadook vs Millennium (NA vs RUS) Home/Away - Because North America is an expansive continent and Russia is geographically the largest country in the world, both communities can have players connecting from further west (NA) or east (RUS). But in our experience, Russians tend to have solid routing to some EU locations as well as in NA. For the reasons stated, we strongly recommend that the NA home game is in New York and that the RUS home game is played on a server in Central Europe.

Rekt by vs Better Ingredients, Better Pizza (RUS vs NA) Home/Away - Exactly the same as the other NA vs RUS draw described above.

Helheim vs Team "ey b0ss?" (EU vs SA) Neutral - I don't even think home/away is much of an option here anyway. Both EU and SA teams get better pings when connecting to an East Coast server so we strongly recommend a single neutral match on a New York server.

Note: the recommendations above are based on some amount of prior experience and knowledge as well as a little bit of theory. If you do find better options which help lessen the ping disparity overall, then please DO tell us!

And one final thing: when you are about to play your matches, ALL players, admins and casters MUST go offline and connect via the chosen server IP. This is imperative as a few cup matches have been targeted by DDoS attacks.

You have from now until the 15th February 00:00 PST to schedule your matches and confirm the results with mandatory screenshots. Good luck to all of you!

P.S - The official cup bracket is up! Check it out here: http://binarybeast.com/xL4D21602080

Dragon

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Re: Equilibrium Cup #4 (EQC4)
« Reply #23 on: February 15, 2016, 06:13:45 pm »
EQ CUP #4 QUARTER FINALS - DEATH TOLL

Well, what a turn of results Round 4 gave us; only 3 of the 8 teams who won their groups have advanced to the quarter-finals! Match of the week on Detour Ahead goes to the one I had my eye on most when the draws were made: Salmon Catchers vs Team France. Both teams had to contend with around 200 ms latency in what was a gruelling and colossal battle that was very close the entire way! The action can be seen here: https://www.youtube.com/watch?v=iygRUGgfQVk

The campaign for this week is Death Toll and let's go straight to the draws:

Team ECLIP5E vs Team Tableflip (NA vs NA) Home - I won't even bother telling you gentlemen which server you should specifically use as I'm sure you'll be able to sort that out between yourselves.

Team France vs Boy Scouts (EU vs EU) Home - Another domestic match, one simple home match is all that's needed.

Abnormal vs Millennium (RUS vs RUS) Home - Yet another domestic draw, you know the drill by now.

Better Pizza vs Helheim (NA vs EU) Home/Away/Neutral - This particular draw can be anything, it's all dependent on which rosters both teams decide to field, so to clarify matters, here is how it should go:

If you guys want one single 'neutral' match (which we always recommend over playing home/away in terms of simplifying scheduling), then we advise that Helheim play both supra and purple, while Better Pizza have Impulse (and/or any other West Coast player you may have in your roster) while playing on a New York server. Better Pizza may have slightly better ping overall in this scenario but only by virtue of one player, and we don't deem one player with higher/lower ping on their own to be enough to prevent a neutral match from being a possibility.

But if you guys are not interested in settling this in just one match and Helheim field at least 3 non-NA-based players, then there will have to be one match on a Central European server and the NA server will either be New York or even Chicago, depending on how the pings are for both teams. But we absolutely recommend the neutral option: it saves more time and is less complicated.

You have until the 22nd February 00:00 PST to complete your matches and submit the results with mandatory screenshots in this thread: http://steamcommunity.com/groups/ne4d/discussions/0/405691491125695054/

As always, you can follow the cup tree here: https://binarybeast.com/xL4D21602080

Good luck to all of you!
« Last Edit: February 22, 2016, 05:35:42 am by Dragon »

Dragon

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Re: Equilibrium Cup #4 (EQC4)
« Reply #24 on: February 22, 2016, 05:35:02 am »
EQ CUP #4 SEMI FINALS - HARD RAIN

With 4 teams and just 2 weeks remaining, we are almost there! The quarter final match of the week has to be Team ECLIP5E vs Team Tableflip, the two heavyweights of the NA competition putting on a really good show.

Part 1 - http://www.twitch.tv/kissmeplox/v/48897550
Part 2 - http://www.twitch.tv/kissmeplox/v/48905902

Don't have much else to say this week, other than the campaign of choice will be Hard Rain. There was talk of it being saved for the grand final, but there have been at least FIVE tournaments in recent months that I can think of which have reserved Hard Rain for the grand final, with at least an additional two having done the same in the past year! So with that mentioned, I'll give you the draws for Hard Rain:

Team ECLIP5E vs Team France (NA vs EU) Home/Away - I don't think Team ECLIP5E have enough players on their roster to make a neutral match viable in this contest between Team France. Unless there are any complications with the roster that Team ECLIP5E elect to use, this will be a case of one match on an EU server and another on an East Coast server, preferably a 100 tick New York one to match similar settings on the EU server and lower the latency for everyone. But in case the overall ping disparity is enough to justify it, don't rule out the use of a Chicago server.

Millennium vs Helheim (RUS vs EU) Neutral - Russians get very good routing to Central Europe, so this should be kept as simple as possible by doing just one match on a Central European server. Helheim will very likely field at least 1 of their NA-based players as well.

Thread for scheduling is here: http://steamcommunity.com/groups/ne4d/discussions/0/405692224238536899/

And the cup brackets are here: https://binarybeast.com/xL4D21602080

Good luck to all of you!

Dragon

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Re: Equilibrium Cup #4 (EQC4)
« Reply #25 on: February 28, 2016, 06:14:06 pm »
EQ CUP #4 GRAND FINAL - DARK CARNIVAL

Finally, we're at the end of the road! 30 teams signed up for this competition and after 6 weeks of action, now we're going to witness the top two seeded teams from the group phase duke it out on Dark Carnival.

TEAM ECLIP5E vs HELHEIM (NA vs EU) Home/Away/Neutral - This is entirely dependent on who Helheim fields. If they elect to use 3 of their EU/RUS players, then it shall be home/away. But if they choose instead to play both their NA-based players, then it would make things simple enough for just one neutral match on a 100 tick New York server.

3rd place match between Team France vs Millennium is optional: you can choose to play or not to play, we're not going to hassle you into it. But if the match is not played, 3rd place will automatically be awarded to whichever team lost to the eventual cup winners in the semi finals.

Speaking of which, match of the week on Hard Rain goes to Millennium vs Helheim. The Russians were leading for 4 maps and looked to have victory in the bag, but Helheim staged a dramatic comeback in the final map. The only available stream is in Russian, but the action itself is worth checking out: http://www.twitch.tv/dope_b0y/v/51302215

Thread for scheduling is here: http://steamcommunity.com/groups/ne4d/discussions/0/405692758719125946/

And the cup brackets are here: https://binarybeast.com/xL4D21602080

Good luck and may the best team win!

 

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