Author Topic: L4D1+2 Tickrate Enabler 1.3  (Read 176147 times)

blablabla

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Re: -tickrate 100 is not working for me
« Reply #330 on: August 30, 2014, 02:02:10 pm »
Code: [Select]
sm_cvar sv_minrate 101000
sm_cvar sv_maxrate 101000
sm_cvar sv_minupdaterate 101
sm_cvar sv_maxupdaterate 101
sm_cvar sv_mincmdrate 101
sm_cvar sv_maxcmdrate 101
sm_cvar fps_max 0
net_splitpacket_maxrate 30000
Use this.

hello Visor,

is not tickrate / 2 * 1000 for net_splitpacket_maxrate?

tick30=15000
tick60=30000
tick100=50000



Visor

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Re: L4D1+2 Tickrate Enabler 1.3
« Reply #331 on: August 30, 2014, 02:11:08 pm »
I don't recommend setting that cvar to values above 30k. It's known to cause issues for some players(lags, freezes etc.)
$10 says you aren't anywhere near a controlling position of the L4D3 scene in any continent when it happens.

Thing is he does what he wants, cause his able to and we are letting him do that. He abuses hes place and power in this community and people like me get banned for no reason. Only thing visor wants is more and more control so he can do what ever he wants.

blablabla

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Re: L4D1+2 Tickrate Enabler 1.3
« Reply #332 on: August 30, 2014, 02:40:19 pm »
Ok thanks for answer.

mdma

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Re: L4D1+2 Tickrate Enabler 1.3
« Reply #333 on: September 18, 2014, 12:01:52 am »
Hi everyone,
Is this still working for Windows l4d2 servers?
I have just installed this and it appears broken, at this stage - tickrate 66 is in the start up command line and if I need to modify it to 60 or 100 I will need to contact my GSP about it.
I thought I would ask here first to see if it was broken or not and if I should bother them
Thanks in advance
mdma

P.S. Rates are set high as follows already
sm_cvar sv_minrate 30000
sm_cvar sv_maxrate 0
sm_cvar sv_minupdaterate 30
sm_cvar sv_maxupdaterate 100
sm_cvar sv_mincmdrate 30
sm_cvar sv_maxcmdrate 100
sm_cvar fps_max 0
net_splitpacket_maxrate 30000

edit: typos :/
« Last Edit: September 18, 2014, 12:48:48 am by mdma »

Rei

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Re: L4D1+2 Tickrate Enabler 1.3
« Reply #334 on: September 27, 2014, 07:44:34 pm »
Hi. I have a little question about a 100 tickrate servers. I have few T100 servers, anything works fine , except a few small bugs. But every day, i got 1-2 players that have a incredible "lags" on my servers, this player not move on the map. they just "teleported" on others players screens. Ping for this players are 5-30.
My rates configuration:
Code: [Select]
sm_cvar fps_max 0
sm_cvar sv_minrate 100000
sm_cvar sv_maxrate 100000
sm_cvar sv_maxcmdrate 100
sm_cvar sv_mincmdrate 100
sm_cvar sv_minupdaterate 101
sm_cvar sv_maxupdaterate 101
sm_cvar net_splitrate 2
sm_cvar net_splitpacket_maxrate 30000
sm_cvar sv_client_min_interp_ratio 0
sm_cvar sv_client_max_interp_ratio 2
sm_cvar sv_clockcorrection_msecs 40
sm_cvar nb_update_frequency 0.024
I just can't fully understand, why this guys have incredible lags with amazing internet connection? Low client fps? But why other players see this "lagged" users?
I am sorry for my awful english, i hope you understand my questions. Thanx for a reply.

Visor

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Re: L4D1+2 Tickrate Enabler 1.3
« Reply #335 on: September 28, 2014, 12:52:32 pm »
Those players have distorted netsettings on their client.

This is usually enough to remove lags. Note that it's for the client, not for the server, and works best if placed in the autoexec.

Code: [Select]
net_maxroutable "1280"
net_splitrate "2"
net_splitpacket_maxrate "30000"
$10 says you aren't anywhere near a controlling position of the L4D3 scene in any continent when it happens.

Thing is he does what he wants, cause his able to and we are letting him do that. He abuses hes place and power in this community and people like me get banned for no reason. Only thing visor wants is more and more control so he can do what ever he wants.

Rei

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Re: L4D1+2 Tickrate Enabler 1.3
« Reply #336 on: September 28, 2014, 01:17:02 pm »
Thanx, Visor. I'll try it.

marcusj

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Re: L4D1+2 Tickrate Enabler 1.3
« Reply #337 on: September 29, 2014, 04:47:31 am »
When I set 100tickrate, am I supposed to see 100 in and out in L4D2?

These are my rates

Quote
// 100 Tick (Uncomment the CVars if you're on this Tickrate)
confogl_addcvar sv_minrate 100000
confogl_addcvar sv_maxrate 100000
confogl_addcvar sv_minupdaterate 101         
confogl_addcvar sv_maxupdaterate 101         
confogl_addcvar sv_mincmdrate 101            
confogl_addcvar sv_maxcmdrate 101
confogl_addcvar sv_client_min_interp_ratio 0
confogl_addcvar sv_client_max_interp_ratio 2
confogl_addcvar nb_update_frequency 0.0
confogl_addcvar net_splitpacket_maxrate 50000  Keep this on ( Tickrate / 2 ) * 1000   


I get 100 in and 60 out, would this be normal? (http://imgup.com/data/images/22318.jpg]]http://imgup.com/data/images/22318.jpg)

purpletreefactory

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Re: L4D1+2 Tickrate Enabler 1.3
« Reply #338 on: September 29, 2014, 11:50:33 am »
Just a heads up, your link is pretty broken, but here's your picture in an embedded form:


Visor

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Re: L4D1+2 Tickrate Enabler 1.3
« Reply #339 on: September 29, 2014, 12:01:02 pm »
Consider turning off VSync in your video settings.
$10 says you aren't anywhere near a controlling position of the L4D3 scene in any continent when it happens.

Thing is he does what he wants, cause his able to and we are letting him do that. He abuses hes place and power in this community and people like me get banned for no reason. Only thing visor wants is more and more control so he can do what ever he wants.

marcusj

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Re: L4D1+2 Tickrate Enabler 1.3
« Reply #340 on: September 29, 2014, 12:34:07 pm »
Just a heads up, your link is pretty broken, but here's your picture in an embedded form:

Oops. Thanks for the correction!

Consider turning off VSync in your video settings.

Yeap! This fixed the issue, can't believe such a setting slipped my mind. Thanks alot  :)

tyke

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Re: L4D1+2 Tickrate Enabler 1.3
« Reply #341 on: October 18, 2014, 11:10:12 am »
So my 16.7 lerp is still yellow on my server after installing this. That means it's not working right?

I put the vdf and the .so in root of the addons folder, and dumped the commands into the server.cfg

What am I doing wrong?

grego

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Re: L4D1+2 Tickrate Enabler 1.3
« Reply #342 on: October 18, 2014, 12:00:39 pm »
The tick command is a parameter to srcds, not something you put in your cfg.
Your posts are always so much nutritious... fantastic you need your own blog dude.

tyke

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Re: L4D1+2 Tickrate Enabler 1.3
« Reply #343 on: October 18, 2014, 12:15:50 pm »
Sorry, should have been more clear. Put the -tickrate in my launch commands and rate commands in the server.cfg

zor

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Re: L4D1+2 Tickrate Enabler 1.3
« Reply #344 on: October 27, 2014, 03:38:38 pm »
Hey guys,

Can someone share the working files for the tickrate enabler? Or is the only one working as of now the one MikanPenguin posted page 21?

His sharing website is in asian language.

fix for Left4Dead2 on windows server

at your own risk

sigs.h

/* gpGlobals read offsets into CVomit::UpdateAbility() */
const int g_FrameTimeReadOffsets[] =
#if defined (_LINUX)
#if defined (L4D1)
   {0x1DD, 0x38D}; // L4D1 LINUX
#elif defined (L4D2)
   {0x12D, 0x5FD}; // L4D2 LINUX
#endif
#elif defined (_WIN32)
#if defined (L4D1)
   {0x173, 0x2CD, 0x476};
#elif defined (L4D2)
   {0x1E3, 0x37A, 0x52B};
   {0x1dc, 0x2c1, 0x533};
#endif
#endif


difference src & binary
http://www1.axfc.net/u/3137624.zip?key=l4d2


Can someone edit the OP post and also share the fix for slow doors opening and zombies bouncing on ladders when tickrate is set to 100?

 

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